Most importantly, I had an odd and frustrating joystick issue that took me a few minutes to solve. Now that I’ve had a day with the new TIE Fighter and X-Wing re-releases on GOG, there are a few issues that I’ve encountered and a few things I’ve learned about the editions available on GOG. That doesn’t work correctly and crashed my game every time. Whatever you do, don’t turn on hardware acceleration. X-Wing 98 keeps crashing at mission start! X-Wing 98 doesn’t seem to have this problem. So the difficulty of all the missions gets screwed-up in the 98 version. It’s also incredibly hard to dodge and, in some fighters, it’s essentially impossible. If your shields are damaged, a hit will destroy you. One hit will knock out fully-charged shields. So early in the campaign, instead of firing the regular missiles, enemies fire the ACM. TIE Fighter engine, they upgraded concussion missiles to Advanced Concussion Missiles. The problem is simple: when they ported everything into the X-Wing vs. I didn’t appreciate this at the time of the re-release, but TIE 98 is actually kind of broken. Why can’t I play TIE 98? I like the graphics better. When you get into a mission, however, after the engine loads you can hit ALT+C and it brings up the in-engine calibration window. The trick, then, is to ignore the first calibration screen. I could use the DOSBox control panel to map my joystick as “joystick 2”, but that only succeeded in crashing the game whenever I touched a button. But when I tried to do so, the game would not register any of my button-presses. When you launch TIE CD, you’re prompted to calibrate your joystick. What to do if your joystick won’t calibrate. So instead of having orchestral renditions of the John Williams score blasting 24/7, you’ll have the music get thoughtful and moody when you’re waiting for something to happen, triumphant when you have completed a mission objective, and frantic when you’re dogfighting.īut first we have to deal with a weird error I had with TIE CD’s joystick support. More importantly, it uses the original MIDI score, which changed to match what was happening in each mission, which is what a musical score is supposed to do. It’s got all the expansion campaigns, and it uses the original flight model and not the slightly different flight dynamics of the 1998 reissue. However, when it comes to TIE Fighter, the CD-ROM version is really the only way to go. I’ve played quite a bit of the X-Wing 1998 reissue and find it superior in every way, so it gets a hearty recommendation.
![x wing vs tie fighter x wing vs tie fighter](https://i.ebayimg.com/images/g/MhcAAOSwjjdeJHAg/s-l300.jpg)
![x wing vs tie fighter x wing vs tie fighter](https://cdn.cloudflare.steamstatic.com/steam/apps/361690/ss_9929522635434773708f0dc24fdc26b136d67755.1920x1080.jpg)
Even at the time, it was outdated as it was being released. The X-Wing Collector’s CD-ROM doesn’t offer much over the original game.